Class GuildReadyEvent

  • All Implemented Interfaces:
    GenericEvent

    public class GuildReadyEvent
    extends GenericGuildEvent
    Indicates that a Guild finished setting up
    This event is fired if a guild finished setting up during login phase. After this event is fired, JDA will start dispatching events related to this guild. This indicates a guild was created and added to the cache. It will be fired for both the initial setup and full reconnects (indicated by ReconnectedEvent).

    Can be used to initialize any services that depend on this guild.

    When a guild fails to ready up due to Discord outages you will not receive this event. Guilds that fail to ready up will either timeout or get marked as unavailable.
    You can use ReadyEvent.getGuildUnavailableCount() and JDA.getUnavailableGuilds() to check for unavailable guilds. GuildTimeoutEvent will be fired for guilds that don't ready up and also don't get marked as unavailable by Discord. Guilds that timeout will be marked as unavailable by the timeout event, they will not fire a GuildUnavailableEvent as that event is only indicating that a guild becomes unavailable after ready happened.

    • Constructor Summary

      Constructors 
      Constructor Description
      GuildReadyEvent​(JDA api, long responseNumber, Guild guild)  
    • Method Summary

      • Methods inherited from class java.lang.Object

        equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
    • Constructor Detail

      • GuildReadyEvent

        public GuildReadyEvent​(@Nonnull
                               JDA api,
                               long responseNumber,
                               @Nonnull
                               Guild guild)