Class ReadyEvent

  • All Implemented Interfaces:

    public class ReadyEvent
    extends Event
    Indicates that JDA finished loading all entities.
    Before this event was fired all entity related functions were not guaranteed to work as expected.

    Can be used to indicate when JDA finished populating internal objects and is ready to be used. When this is fired all available entities are cached and accessible.

    • Constructor Detail

      • ReadyEvent

        public ReadyEvent​(@Nonnull
                          JDA api,
                          long responseNumber)
    • Method Detail

      • getGuildAvailableCount

        public int getGuildAvailableCount()
        Number of available guilds for this session.
        When discord fails to connect guilds for our gateway session they will not be in cache here yet but instead will fire a GuildReadyEvent later.
        Number of available guilds for this session
        See Also:
        getGuildTotalCount(), getGuildUnavailableCount()
      • getGuildUnavailableCount

        public int getGuildUnavailableCount()
        Number of guilds currently not available to this session
        Discord failed to connect these guilds to our gateway and we had to discard them for now. These might become available again later and will then fire a GuildReadyEvent.
        Number of currently unavailable guilds